Icon sets
Currency, items, skills. One visual language across every icon, so a UI built from them looks designed rather than assembled.
2D asset packs · made in Thailand
A small club for slightly confused characters. Ngong means confused in Thai, which is roughly how ours feel at all times.
First packs are in production. Nothing is listed yet.
What we make
Built for developers who want a look that is already consistent, and would rather not spend an afternoon making twelve icons agree with each other.
Icon sets
Currency, items, skills. One visual language across every icon, so a UI built from them looks designed rather than assembled.
UI kits
Panels, buttons, bars and frames with real 9-slice margins and prefabs, not a folder of pretty PNGs you still have to cut up.
Prop packs
Cafe clutter, plants, signage, everyday objects. Same camera, same light, same scale, every single item.
How we work
The list is the promise
Every pack states the exact file count, formats and sizes on the store page. No "may include".
A demo scene, always
You see the assets working inside the engine before you buy, not just arranged on a marketing image.
One look per pack
Items are made as a set. Nothing is bolted on from a different style to pad the count.
Packs will go up on itch.io first, then the Unity Asset Store. Nothing is listed yet, and we would rather say so than pad the page.